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Games Lab
Five interactive simulations demonstrating classical AI decision-making algorithms and search strategies.
What these simulations demonstrate:
- Chess & Connect 4: Adversarial search using Minimax with Alpha-Beta pruning to optimize move trees.
- 2048: Probabilistic decision-making using the Expectimax algorithm.
- Snake: Real-time shortest path finding using Breadth-First Search (BFS).
- Minesweeper: Logical deduction via constraint propagation and solving.
These implementations showcase fundamental AI engineering concepts, bridging the gap between theoretical computer science and interactive, browser-based applications.
Chess Engine
Strategy- ✓ Play the computer
- ✓ Watch Auto-Play
- ✓ Adjust Difficulty
Connect 4
Adversarial- ✓ Play the computer
- ✓ Watch Auto-Play
- ✓ Zero-Sum Game
2048
Probabilistic- ✓ Watch Auto-Play
- ✓ Grid Logic
- ✓ High Scores
Snake
Pathfinding- ✓ Watch Auto-Play
- ✓ Real-Time Pathing
- ✓ Collision Avoidance
Minesweeper
Logic- ✓ Play the computer
- ✓ Watch Auto-Play
- ✓ Safe Sweeping
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